- clear
void clear()
Undocumented in source. Be warned that the author may not have intended to support it.
- length
size_t length()
Undocumented in source. Be warned that the author may not have intended to support it.
- opCast
bool opCast()
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(string other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opIndex
char opIndex(size_t index)
Undocumented in source. Be warned that the author may not have intended to support it.
- opOpAssign
void opOpAssign(T value)
Undocumented in source. Be warned that the author may not have intended to support it.
- opSlice
StringBuffer opSlice(size_t start, size_t end)
Undocumented in source. Be warned that the author may not have intended to support it.
- preAllocate
void preAllocate(size_t howMuch)
Undocumented in source. Be warned that the author may not have intended to support it.
- put
void put(char c)
Undocumented in source. Be warned that the author may not have intended to support it.
- put
void put(const(char)[] s)
Undocumented in source. Be warned that the author may not have intended to support it.
- put
void put(immutable(char)* s)
Undocumented in source. Be warned that the author may not have intended to support it.
- put
void put(String s)
Undocumented in source. Be warned that the author may not have intended to support it.
- toString
string toString()
Undocumented in source. Be warned that the author may not have intended to support it.
Creates a stack string. This does not use any heap allocation. Prefer using that one inside game loop