StringBuffer

Creates a stack string. This does not use any heap allocation. Prefer using that one inside game loop

Members

Functions

clear
void clear()
Undocumented in source. Be warned that the author may not have intended to support it.
length
size_t length()
Undocumented in source. Be warned that the author may not have intended to support it.
opCast
bool opCast()
Undocumented in source. Be warned that the author may not have intended to support it.
opEquals
bool opEquals(string other)
Undocumented in source. Be warned that the author may not have intended to support it.
opIndex
char opIndex(size_t index)
Undocumented in source. Be warned that the author may not have intended to support it.
opOpAssign
void opOpAssign(T value)
Undocumented in source. Be warned that the author may not have intended to support it.
opSlice
StringBuffer opSlice(size_t start, size_t end)
Undocumented in source. Be warned that the author may not have intended to support it.
preAllocate
void preAllocate(size_t howMuch)
Undocumented in source. Be warned that the author may not have intended to support it.
put
void put(char c)
Undocumented in source. Be warned that the author may not have intended to support it.
put
void put(const(char)[] s)
Undocumented in source. Be warned that the author may not have intended to support it.
put
void put(immutable(char)* s)
Undocumented in source. Be warned that the author may not have intended to support it.
put
void put(String s)
Undocumented in source. Be warned that the author may not have intended to support it.
toString
string toString()
Undocumented in source. Be warned that the author may not have intended to support it.

Static functions

get
StringBuffer!(capacity) get()
opCall
auto opCall(Args args)
Undocumented in source. Be warned that the author may not have intended to support it.

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